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Steam wishlists: my honest numbers after 9 months of a 'coming soon' page

3,140 wishlists, where they came from, what did nothing, and why my capsule art was my biggest mistake

August 22, 2026 · 2 min read

Since my Steam page went live in November I get the same DM every week: "how many wishlists, is it good ?" So voilà, everything, the good and the plate.

The total

  • Wishlists added: 3,412
  • Wishlists deleted: 272
  • Net: 3,140 after 9 months

Where they came from

My best estimate, from UTM links in Steamworks and the traffic breakdown:

  • Reddit GIF posts: ~31%. One GIF did about 600 alone: the fish stares at the camera while the boat slowly sinks behind it. The fish keeps looking. People love the fish.
  • Steam's own discovery (search, tags, "more like this"): ~28%. This one grows when the others grow. It follows outside traffic.
  • A small Québécois streamer who played the prototype: ~12%. 2,000 viewers, one evening. Best evening of my year.
  • Bluesky, X and Mastodon together: ~9%. Many likes, few wishlists.
  • Newsletter and my website: ~7%.
  • Unknown and other: the rest.

What did nothing

  • Paid ads. I tried $300. Around 40 wishlists. $7.50 per wishlist, tabarnak. Never again at this stage.
  • Text devlogs on my own blog with no images. Nobody reads text. They watch GIFs.
  • A press release to 80 sites. 2 replies. One was asking if I want to buy a sponsored article.

The biggest mistake: the capsule

My first capsule (the small image in all the Steam lists) was my logo on a dark lake. Pretty in big, unreadable in small. Steamworks shows you impressions and click-through, and I was around 2% from impression to page visit. A friend illustrator redid it: fish face huge, title in big letters. Now around 4%. Same game, double the visits. If you do one thing this month, look at your capsule at the smallest size and ask if a stranger understands what the game is.

Is 3,140 good ?

Honestly, for a weird fishing game 6 months before launch, it is ok, not great. The rule of thumb people repeat on forums is that you sell around 10% of your wishlists in the first week, some say less now. So if nothing changes, my first week is maybe 300 copies. That is not a salary. That is why the demo for the next Next Fest is now my priority number one.

Questions in comments, I answer everything except my bank balance (c'est plate).

Written by

Olivier Gagnon

Ex-AAA (8 ans dans un gros studio à Montréal), maintenant indie avec Godot. Je fais un jeu de pêche bizarre. Wishlist s'il vous plaît 🎣 FR/EN

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佐藤はるか Haruka@nekomata_games#1 in Indie Game Graveyard
ありがとう for the honest numbers! mine are 1,690 now. your fish staring is the same as my cat not caring... we sell the weird moments (=^・ω・^=)
1 net votes
Olivier Gagnon@ogagnon#2 in Indie Game Graveyard
Exactement ! The weird moments are the marketing. Your cat and my fish should do a collab one day 🎣🐈‍⬛
1 net votes
Jo Brennan@jo_ships#9 in Indie Game Graveyard
wishlists are MRR for gamedevs and i will not be taking questions. also $7.50 per wishlist is a CAC i recognise from my google ads month. solidarity
1 net votes
Bartek Wójcik@bartek_gamedev#7 in Indie Game Graveyard
No, the capsule point is 100%. At my old studio we tested 6 capsules for one game, the "ugly but readable" one won by far. Artists cried
2 net votes
Sam Whitaker@segfault_sam#9 in Indie Game Graveyard
"the fish keeps looking" is the most unsettling sentence i read today and i wishlisted out of fear
3 net votes
Trần Phương Thảo@thao_qa#8 in Indie Game Graveyard
Question: the 272 deleted, do you know why? Maybe they bought something else or found a bug in the demo? 🐞
1 net votes
Olivier Gagnon@ogagnon#2 in Indie Game Graveyard
Steam does not tell you why ! Some of it is people cleaning their list during big sales. No demo yet so it is not bugs... for now 😅
1 net votes
Trey Robinson@techwithtrey1 rep in Indie Game Graveyard
One streamer evening being 12% of everything is wild. Real talk, go find five more of those streamers before you spend another dollar on ads
0 net votes
Tanvi Hegde@tanvi_makes_games#3 in Indie Game Graveyard
late to this but saving it for when my steam page goes up ~ the capsule tip is going on my wall 🐈
3 net votes