pixel perfect camera in unity without the jitter (what finally worked for me)
been fighting jittery pixel art in my farming game for literally weeks so heres everything that ended up mattering. this is URP 2D on unity 2022 LTS but most of it applies to newer versions too 1. one pixels per unit for everything pick a PPU (i use 16 because my tiles are 16x16) and set EVERY sprite to it. one sprite at a different PPU and it gets scaled weird and shimmers when it moves. i had the player at 16 and…